Please note this job is 100% remote and working autonomously is required. Virtual reality tends to lend itself well to games based on swinging swords around, as titles like Beat Saber and Blade and Sorcery have shown.
Passionate about video games and new technologies New VR sword fighting game Blade & Sorcery update rolls out June 4th.Used to work remotely using instant chat tools (Discord).Experience working with Unity C# Jobs system.Experience working with Unity's Scriptable Render Pipeline (URP).Professional experience writing shaders using ShaderGraph or HLSL and setting up lighting in Unity 3D Blade and Sorcery lets you stab an enemy in the chest, yank your sword back out, fling it at another enemy, trigger slow motion, jump ten feet in the air, whip out dual daggers mid-flight and land.Strong 3D math skills and the understanding of 3D game engine design and various rendering techniques.As I write this at the end of January 2019 it’s still the number two selling VR game on Steam and has over 1000 positive reviews, incredible when you consider the game only released on the 15th December, less than two months ago. Participate on other platform development (PSVR, Quest.) Beat Saber may have been the top selling virtual reality game of 2018, but the coveted title of Christmas number one actually went to a brutally violent sword, archery and magical hack and slash called Blade and Sorcery.
Modding is supported for Blade and Sorcery, where mod mods are found on Nexus. This Page is managed by Drags, and will (eventually) include everything Blade and Sorcery Blade and Sorcery is a VR medieval fighting sandbox game, and is sold on both Steam and Oculus Store. We are Warpfrog, makers of the VR game Blade & Sorcery. Welcome to the Blade and Sorcery Fandom Wiki Page.